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Summary Period: 2005-12-03 to 2005-11-30 (Commits 724-773 of 773)
force bonus code
23 lines of code changed in:
reverse works better
169 lines of code changed in:
Game now has name
41 lines of code changed in:
*** empty log message ***
9 lines of code changed in:
took out the b stuff
18 lines of code changed in:
better path highlighting
118 lines of code changed in:
now with a JustHit flag in needs reverse... but it doesn't seem to work
6 lines of code changed in:
partial train force bonus code
25 lines of code changed in:
and let it airdry... you airdry
67 lines of code changed in:
Collision is wrong... other stuff is in
3 lines of code changed in:
changed collision values
6 lines of code changed in:
stuff changed... might help
26 lines of code changed in:
if we don't know the box... assume track a
4 lines of code changed in:
Moved slightly out of the way
1 lines of code changed in:
new shell stg for StopGame
5 lines of code changed in:
removed more debug stuff
3 lines of code changed in:
more debug
8 lines of code changed in:
life is foobar and trainReverse was doing distance calculation for ghosts without enough information
16 lines of code changed in:
good numbers for collision bounds and di and sg work in the shell
4 lines of code changed in:
train.c now actually uses movePath right
4 lines of code changed in:
Trains going home now works as it should
25 lines of code changed in:
some changes trying to fix tracking
34 lines of code changed in:
Bonuses are now persistant
8 lines of code changed in:
The game is better then ever
9 lines of code changed in:
does not auto post the movies... make sure to do a cvs upd -D
7 lines of code changed in:
better collision detection
71 lines of code changed in:
more pointer fixes
3 lines of code changed in:
lol lol lol
4 lines of code changed in:
run Matrix ;)
73 lines of code changed in:
added in the new trains
8 lines of code changed in:
wooops... I wasn't setting a courier flag right
4 lines of code changed in:
quickfix
6 lines of code changed in:
quick fix for scrolling
18 lines of code changed in:
woops, back to normal
4 lines of code changed in:
trains don't seem to hit each other
130 lines of code changed in:
evil hacks to highlight train path (poorly) and support cooler ghost image on the track
356 lines of code changed in:
tiwddled time values
3 lines of code changed in:
train can now rev right
18 lines of code changed in:
Now things shoulds work
1 lines of code changed in:
new collision detection code
10 lines of code changed in:
trainTimeBetween added
10 lines of code changed in:
PICTURES!!!!!!!!!!
21 lines of code changed in:
For Real this time
50 lines of code changed in:
scrolling debug window
91 lines of code changed in:
code clean ups and reverse patch
70 lines of code changed in:
Fixed full screen debug defineCVS:
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1 lines of code changed in:
changed trainTowards to fix the short path case
111 lines of code changed in:
now we don't smash ends... well we kinda do... but at least we revs after
25 lines of code changed in:
no more collisions I think
6 lines of code changed in:
fix define
1 lines of code changed in:
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